This is all in a single player game, but I'll be starting another MP game with friends soon with similar settings, but maybe zombie block damage at 100%. Most other settings left at default as far as I can remember. As many blood moon zombies as my computer can handle, and 50% block damage. Blood moon horde nights every 3 days, 7 day blood moon range, no warning. 200% loot for extra ammo and feathers for shooting them all. I have increased random spawns in the XML recently for a game I started so there's a lot more zombies to kill (or avoid, depending on how you want to handle it). (But maybe guns would be too OP then, I dunno.) And there would be lots and lots of zombies. In my ideal game, hitting them anywhere but the head would do very little damage, and headshots from any firearm would be insta-kill for most weaker zombies, maybe only the 7.62 and magnum would 1 shot the stronger zombies. When modification/s to pois may be necessary (to fit the theme or scope of an overhaul), we ask that the prefabs are acknowledged as being part of the Compo Pack and not renamed. I used to turn difficulty up and increase headshot damage in A16, but they changed how headshot damage works and I haven't figured out how to change it yet. Compopack has always been free for anyone to download and use in 7 Days to Die, whether playing solo or with friends, on a server, or as part of an overhaul. Rekt west of his old position at 1807W, 1306S. Jen south of her old position in the Burnt Forest, just past the town up on a hill at 278E, 244S. I dont have a map, but here are their locations: Joel switched places with Ranger Station Golf and is east of where he used to be at 585W, 456N. Lower difficulty makes them so weak you can kill them with a knock in the head from a wooden club on day 1. The Navezgane traders are definitely in new locations. Higher difficulty makes all the zombies bullet sponges and I hate that. I feel like it has a nice progression with the current perks. Only one post per Let's Play series (This rule includes livestreams, such as on Twitch and YouTube Gaming).Do not advertise your server more than once per month. No Spamming the same message in multiple threads.A random gen map save takes up a whooping 267mb Has anyone here played enough random gen maps to confirm weather or not its much bigger than the navezgane map Cheers. If you feel you have been unfairly banned, message the moderators to discuss it. A Navezgane save takes up 67mb, and is not dependent on how much youve build or how far you progressed, its a fixed save file. We ban people, not accounts if you evade bans, you will be banned again.Please refrain from misogyny, misandry, racism, homophobia or any other form of discrimination.Please contact a mod if your post accidentally got stuck in the spam filter!.If you've gotten the image from another subreddit, mark it as x-post.Promotion of piracy is prohibited here.The rules of reddit are always in effect do not dox users or post information that can lead to doxx do not call for brigades or witchhunts against subreddits or users do not post child pornography etc.
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